Mortal Enemy
Legends of Grim #1
A Novel and Audio Experience by Nicholas Ryan Howard

About
Mortal Enemy: Legends of Grim #1 is a tale like no other. It is a relentless whirlwind of action and adventure. A saga of conflicted heroes and devious villains. A journey rife with darkness and struggle, yet also wicked humor. It is jam-packed with nightmarish scenarios, fantastical environments, rich mythology, incredible weapons, unique technologies, and characters dripping with personality, with shocking surprises awaiting you at every turn. Come experience Death… if you dare.
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The Audio Experience
To bring this story to life, The Audio Experience was created, a modern reimagining of dramatic storytelling. This version of the story was created by some of the best talent in the industry, and features an extraordinary cast of performers, multidimensional sound, cinematic-quality effects, and a spectacular orchestral score. It is available to purchase on all major audio platforms, and streams for free on many of them. Enjoy it now in the format of your choice.
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The Cast
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The Novel
Mortal Enemy is thrilling, chilling, and epic in scale. It is a relentless whirlwind of action and adventure. A saga of conflicted heroes and devious villains. A journey rife with darkness and struggle, yet also wicked humor. The novel is available on many major platforms as a downloadable eBook as well as as in illustrated paperback and hardcover editions—including the jaw-dropping illustrated Color Collector's Edition.
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The Artwork
Mortal Enemy is more than a novel. The Illustrated Editions and Color Collector's Editions feature 42 pieces of original art designed by the author. Created in collaboration with an entire cast and crew, the many compositions were a labor of love that took hundreds of hours. Here’s a sneak peak at a few of the visual pieces found within the book.
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Vant Hu'l is cursed. Dragged to the center of a wasteland by a ruthless malevolence, the legendary warrior discovers a cavern filled with devious riddles and fiendish traps. Upon solving the labyrinth, he is confronted by a hideous creature. A beast with unimaginable abilities. A being of unspeakable evil… Death. Without a shred of clemency, the demigod presents Vant with a choice: do his sinister bidding out in the world, or suffer an eternity of horrifying torment. Thus begins Vant’s quest out of the badlands, through the hostile wilderness, into the clutches of twisted townships, and finally toward conflict with the vile stewards of a corrupted civilization.
But Vant will not go it alone. In the midst of his travels, he develops an unlikely companionship with a clever and venturesome teenage girl, the expert survivalist Skii Tavee. They also form an alliance with two newfound—but questionable—companions: Kram Grammie, the sneaky con man who is as crafty as he is klepto, and an off-kilter eccentric bizarrely known as The World’s Worst Magician. United, they set out to dispatch their foes, rescue the innocents caught in the crossfire, and unite the forces of a world gone astray, all while reconciling with their own haunting pasts.
The Characters
Journey alongside the devious and the devoted, the daring and the damned.
Vant Hu'l
Warrior of legend. Liberator of the oppressed. Defender of rights. His might in battle is matched only by his unrelenting will, but with this ferocity comes an unpredictability… and a destiny sculpted by eras passed teetering on the brink.
Skii Tavee
A survivalist gifted well beyond her years with unmatched prowess in tracking, stealth, and hunting. Yet, her fierce independence has made her an outcast, a transient without a purpose.
Kram Grammie
A crafty companion, with fingers as loose as his tongue. He’ll just as easy steal a heart as he will a wallet. And with a flexible moral code comes questionable fidelity—just where do his loyalties lay?
Death
A being of mercy. A merciless being. Cruelty is a means to an end for the demigod of darkness.
The World's Worst Magician
Dingleborfs aplenty, in the land of Chiggy Chooboo. How can cherry dreams make rascal stallions? One can only imagine! So do!
Dawnrier
She never forgets her manners. A true hostess, Dawnrier will divine to fulfill your every whim. But under the mask, is there a smile, or a scowl?
The Mayor
He keeps the peace where peace can’t be kept. But is this a duty, to him, or a game?
Redemption
An enigmatic being at one with the shadows. His tech is as impressive as it is terrifying.
Clodd and Blauth
Garbage men with noses for sniffing out treasure. Even though they have no noses.
The World
Explore a land that is equal parts perilous, unpredictable, and awe-inspiring.

After a massive worldly shift, cities and towns turned insular to shared beliefs. Those within the walls of a dogmatic township banded together to pursue the mysteries of life itself. The last dogmatic-free township, Land Escape is a haven for those who wish to pursue a peaceful existence. Massive fortress walls circle a spectacular city to protect it from the dangers of the dogmatic, and the threats of the wild.

A rugged and wild land stretches outside the townships, filled with the dangers of the harsh terrain. And, most terrifying are the vicious tribes of nomads who reject all dogma… and rarely take prisoners.

A last ditch destination for the disenfranchised, Cash Town—long since known by the locals as Crash Town—is the ultimate sanctuary of sin. The prevalent dogmatic belief is that pleasure is the key to life, and all those who step inside run the risk of being seduced… permanently.
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Shop for keepsakes, mementos, gifts and collectables.
About the Author
Nicholas Ryan Howard is an author, philosopher, and expert in the field of creativity. He was educated at the University of Southern California in Communications and trained as a master facilitator in Spiritual Psychology at the University of Santa Monica, where he later served as a director. As a media producer and content creator he has worked on such properties as The Bourne Identity, Harry Potter, and Star Wars, and in the technology sector he has overseen projects for corporations such as Mattel, Sony, and Panasonic. He is the visionary behind the epic Legends of Grim saga, the best-selling poetry collection Mercenary at Midnight, and the acclaimed podcast Of Tears and Blood. Currently he spends his time dreaming up new worlds, counseling individuals on their expansion of consciousness, consulting with organizations, and speaking around the globe.